Этот скрипт на EasyUO копает руду в Минок пещере и выкидывает на землю ту ненужную руду, которую вы указали вначале после запуска скрипта.
Чтобы всё работало как надо, запускайте EasyUO как администратор! Правая кнопка мыши на иконке EasyUO и выбрать Run as Administrator!Code:
gosub window
while 1 = 1
{
Enable Event Sysmessage
set #sysmsgcol 1359
event SysMessage ###Script Crafted by Gign###
move 2556 498 0
gosub wait
move 2559 498 0
gosub wait
move 2559 495 0
gosub wait
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gosub wait
move 2559 489 0
gosub wait
move 2562 485 0
gosub wait
move 2562 488 0
gosub wait
move 2562 491 0
gosub wait
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gosub wait
move 2565 490 0
gosub wait
move 2565 487 0
gosub wait
move 2565 484 0
gosub wait
move 2565 481 0
gosub wait
move 2567 485 0
gosub wait
move 2567 488 0
gosub wait
move 2570 488 0
gosub wait
move 2570 485 0
gosub wait
move 2573 485 0
gosub wait
move 2573 475 0
gosub smeltall
move 2568 476 0
gosub wait
move 2570 477 0
gosub wait
move 2576 477 0
gosub wait
move 2579 480 0
gosub wait
move 2576 480 0
gosub wait
move 2573 480 0
gosub wait
move 2570 480 0
gosub wait
move 2567 480 0
gosub wait
move 2573 475 0
gosub smeltall
move 2564 484 0
}
sub smeltall
{
wait 1s
finditem DWJ C
wait 1s
while #FINDCNT > 0
{
set #LOBJECTID #FINDID
event macro 17
finditem DWJ C
wait 1s
}
return
}
sub wait
{
set #LTargetKind 2
for %x -1 1
{
if #MAXWEIGHT < #WEIGHT + 101
{
return
}
for %y -1 1
{
repeat
{
set #lTargetX #CHARPOSX + %x
set #lTargetY #CHARPOSY + %y
set #lTargetZ #CHARPOSZ
gosub usepick
target
event Macro 22 0
set %weigh #WEIGHT
set %timer2 #SCNT
repeat
{
wait 1
}
until %weigh < #WEIGHT || nothing in #sysMsg || Try in #sysMsg || put in #sysMsg || close in #sysMsg || see in #sysMsg || destroyed in #sysMsg || line in #sysMsg || loosen in #sysMsg || %timer2 < #SCNT - 12
}
until nothing in #sysMsg || line in #sysMsg || decide in #sysMsg || Try in #sysMsg || close in #sysMsg || see in #sysMsg || line in #sysMsg
}
}
gosub dropore
return
}
sub usepick
{
finditem NPF C
while #FINDCNT < 1
{
event SysMessage No Pickaxes
wait 2s
finditem NPF C
}
set #lObjectID #FINDID
event macro 17
return
}
sub dropore
{
finditem DWJ C
for %i 1 #findcnt
{
set #findindex %i
if _ , #findcol , _ in %dropcolor
{
exevent drag #findid #findstack
exevent dropg #charposx #charposy #charposz
wait 10
}
}
return
}
sub window
}
set %charInfo #charName
set %checksizex 100
set %checksizey 20
set %checkposx 55
set %checkposy 10
set %checkname1 Iron
set %checkname2 Copper
set %checkname3 Bronze
set %checkname4 Steel
set %checkname5 Black_Steel
set %checkname6 Meteor
set %checkname7 Dark_Crystal
set %checkname8 Fire
set %checkname9 Elemental
set %checknamec1 0
set %checknamec2 2738
set %checknamec3 1160
set %checknamec4 1068
set %checknamec5 2723
set %checknamec6 2720
set %checknamec7 2735
set %checknamec8 1094
set %checknamec9 2734
menu window size 240 330
menu window title #spc , Crafted , #spc , by , #spc , Gign
menu Text text_1 10 10 Какую руду выкидывать на землю?
for %i 1 9
{
set %name %checkname . %i
set %posy %checkposy + ( 25 * %i )
menu check %name %checkposx %posy %checksizex %checksizey #false %name
}
menu Button button_1 50 260 100 50 Начать копать!
menu show
set #menubutton nothing
while #menubutton <> button_1
{
wait 1
}
menu Hide
for %i 1 9
{
set %name %checkname . %i
menu get %name
if #menures = #true
{
set %mycolor %checknamec . %i
set %dropcolor %dropcolor , _ , %mycolor
}
}
set %dropcolor %dropcolor , _
return
}