You can make items using new resources from now : Holy, Cursed, Legendary. Requires 190.0% of skill and special knowlege (can be learned by making tasks). New armor set Bonuses:
Holy: - Platemail/Chainmail/Ringmail: 140/85/70 Armor; - 40 magic protection; - 1/sec Health, Stamina and Mana Regeneration; - 0.5/sec Desintoxication; - 200 Defence from Great Daemons.
Legendary: - 15% damage bonus; - Platemail/Chainmail/Ringmail: 100/62/50 Armor; - 30 magic protection; - 20 Paralyze penetration bonus; - 10% boss damage protection (can be summed with other bonuses); - 200 Defence from Great Dragons.
Basic parameters (also bonuses to parameters from each part of armor) are little bit higher that Dragon/Daemonic. Weapon made from new resources has 40% (Dragon/Daemonic - 30%) chance to do a critical strike in ammount of 150% of damage, staffs have 70% (Daemonic 50%) chance to do a critical magic strike in ammount of 130% of damage. Also all new weapons have additional 20% Monster Damage bonus (Dragon/Daemonic - 10%)
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