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 Post subject: Update 12.10.2018
PostPosted: 12 Oct 2018, 20:50 
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Joined: 31 Jul 2008, 19:08
Posts: 35616
1) There is a chance that a Boss will spawn in War Proection by himself, and all of the players will be informed about it. Pay attention that not all Bosses will spawn in their regular location (region of the spawn location will be detailed in system message)
2) Old design of Siege of the Capital is back. Elder Guards are located in the middle of the central cities, and you will be able to get event reward in the city aswell. Simple guard attack damage rate has been increased to 50%-70% (you are able to meet guards with old damage rate)
3) Guard Posts of Renegades will be protected with intensified power. They will attack everyone - Renegades also.
4) Concept of the Capital Siege in Peace Proection was changed. It's not availible to wear intems that used to require PVPBID. The point of this change - is to add interest for a new players.
5) Arftifact bonuses in war proection were reviewed, and decreased. Also Valimar shield was reviewed too.
6) Antiparalyze penalty bonus was disabled (Paralyze Protection Shroud, Black Steel, Blue Steel).
7) Damage Penalty bonus was decreased from 7% to 4% for Elemental/Mysterious items.
8) Penetration penalty bonus for Axes was increased from 5% to 10%.
9) The restriction of using items in house was reviewed, now its active only when you were getting damage for the last 15 seconds. Any harm option for the last 15 second will not give an opportunity to open doors/chests.
10) If you were disconnected from Event during registration, you wont be displayed in the statistics , also you will be able to Enter the Event again.
11) Renegade guild will get 7 guild cloaks instead of 6. Aliance guild get only 5 cloaks.
12) Artefact of Force pull ability range is increased from 5 to 8 tiles.
13) The Death boss will not dissapear during the fight anymore.
14) Robe of Team Tournament is giving +10% monster damage now.

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