1) The maximum value of fame is now 40,000. 2) Three new non-officer ranks added: corporal, sergeant, and ensign. 3) Fame is no longer given for killing monsters, except for bosses in the war projection of the world. 4) For events/tournaments, 2-3 times more fame will be given. 5) When a character dies, 2.5% (when dying from a mob) will be lost and 5% (when dying from a player) will be transferred; (it was 10%). 6) The influence of rank bonuses on damage has been reduced, the privates now have a 12% damage bonus, each rank gives + 1%, the general bonus - 20% (as it was before). 7) The bonus of special ranks (Marshal and Lord) remained 24% (these are two players on the server, the owners of the capes of the commanders for winning the competition last month) 8) It is made that a female character with a cloak of the lord receives the title of lady. 9) For renegades, the damage bonus is counted the same as for players in alliances, although they have no army ranks.
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